C# Godot 2D Platformer | Creating a Scalable and Reusable Door Key System

Published: 08 November 2021
on channel: FinePointCGI
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Hey Guys, this time we talk about how to create a reusable key/door system! The door system will allow us to have as many doors or keys that we want in our level and it will respect that one or more keys coudl go to one or more doors.

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TIMESTAMPS
00:00 Intro
00:39 Planning our Code
05:40 Getting Into Godot/Creating Our Key
08:50 Coding Our Key
18:05 Making Our Key Follow Player With Custom Position
22:41 Adjusting Our Player To House The Keys
24:26 Making Our Door
28:32 Coding Our Door
40:34 Outro/Recap

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I've been a software developer for over 7 years. I've worked in the game industry for 3 of those years. This channel is used for news on the gaming\programming industry and for tutorials for game\programming development.

C# Godot 2D Platformer | Creating a Scalable and Reusable Door Key System


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