Dead or Alive 5 Last Round - Beginner Guide

Published: 07 August 2015
on channel: SMRT F.O.N.
25,247
462

A stream held on August 7th of my Top Tier Tips novice guide breakdown for DEAD OR ALIVE 5 including LAST ROUND collaborated with Legendary Goken & Sgt. Science. If you haven't checked out the guide already, be sure to take a look!

AS AN ADDED TIP, NEUTRAL THROWS CAN BE BROKEN WITH H+P+K MEANING THAT YOU CAN USE YOUR "H+P+K" BUTTON AS YOUR "THROW BREAK" BUTTON INSTEAD OF JUST YOUR "T" BUTTON (Thus allowing for potential option select situations when on the defensive)

3:13 1. Blocking
7:00 2. Holds
13:12 3. Throws
28:04 4. Punishment
34:43 5. Spacing
39:07 6. Juggles
48:50 7. Mix-ups
55:26 8. Guaranteed Moves
1:01:43 9. Stuns
1:15:07 10. Powerblows & Power Launchers
1:23:15 11. Stagger Escapes
1:27:49 12. Sidestepping
1:33:18 13. Crushes
1:37:42 14. Tech Rolling and Tech Rising
1:40:32 15. Fuzzy Guarding

For Directional Notation:

7 8 9

4 5 6

1 2 3

Each number represents the corresponding direction. 1 for "Down-Back", 9 for "Up-Forward", 5 for "Neutral" or no input, etc. Quarter-Circle Back = 214, Quarter-Circle Forward = 236, Half-Circle Back = 63214, Half-Circle Forward = 41236, etc.

For Input commands:

P = Punch
K = Kick
H = Hold/Guard Button
T = Throw Button
P+K = Strong punch
H+K = Strong Kick
H+P = Alternate Way to Input "Throw"

-- Was live at   / force_of_nature  

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Top Tier Tips Advanced Series:    • DOA5LR - Advanced Guide - Session #1 ...  

Top Tier Tips novice guide: https://files.acrobat.com/a/preview/2...


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