The Making of Slay, Mold3D Studio's Animated Short | Inside Unreal

Published: 01 January 1970
on channel: Unreal Engine
14,718
310

Members of Mold3D Studio 39 will join us to share how Slay 79 was developed, from their initial pitch to the journey of creating an animated short for the first time in a wholly remote world.

We’ll share the development of the art of Slay, inspirations behind the project, and references and design of the environment and characters. Then, we’ll demonstrate lighting a specific shot, while discussing the look dev of Slay’s beautiful world.

Come equipped with questions for the team during the show!

https://www.mold3dstudio.com/

ANNOUNCEMENT POST
https://forums.unrealengine.com/t/ins...


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