Update on 3D Endless Runner (Godot Engine)

Published: 07 August 2024
on channel: Yatchan's After Five Gamedev
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Some update on Endless Runner 3D prototype. I implemented double jump and coyote time, changed the platforms to walls, added some spikes to let the player know the obstacles are dangerous. Also introduced enemies (VoxelSprites) that can be either killed or jumped over. Plus, a powerup that will let you survive one bump into an obstacle. Lastly, added a pit with spikes between wall segments, so the player doesn't just fall into oblivion. Oh, and you can also run from right to left (it's cursed)!

You can check the tool I use to create VoxelSprites here: https://github.com/Yatchanek/VoxelSpr...

Btw, the heroine is apparently a superhuman and can run up to 15 m/s = 54 km/h 🙂


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