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Join Pluralsight author Justin Marshall as he walks you through a preview of his "Game Prop Modeling Fundamentals" course found only on Pluralsight.com. Build your technology skills with Justin’s help by learning to build up a base mesh using polygonal modeling tools in Maya, how to prepare that geometry for use in ZBrush, and how to use ZBrush's powerful sculpting workflow to create a final high-resolution mesh. Visit Pluralsight.com to start learning game development skills today!
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Watch video Game Dev Skills: Game Prop Modeling Fundamentals Course Preview online without registration, duration hours minute second in high quality. This video was added by user Pluralsight 11 February 2020, don't forget to share it with your friends and acquaintances, it has been viewed on our site 24 once and liked it people.