In this Tutorial, we will cover how to Export our texture maps from substance painter and import them into Unreal Engine 4. We will also cover the basics of materials, lighting, cameras, post-processing, and Rendering in Unreal Engine 4.
Chapters
0:00 Introduction
0:27 Exporting Maps from Substance Painter
2:13 Opening Unreal and Creating an empty level
3:25 Importing Object
4:30 Setting up Basic environment (Skylight, HDRI, Reflection Capture, and Post-Processing Volume)
9:33 Turning off Auto Exposure
11:16 Importing texture maps and Channel packing
14:29 Setting up Material in UE4
18:38 Rebuild the lighting Vs Setting Lights to Movable
19:45 Setting up Lighting
29:35 Setting up Camera
31:17 Post-processing effects
35:45 High resolution image capture
39:12 Setting up Emissive map
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