N5: Ribbon Particle system | UE4 Niagara System For Beginners | AIP
Hello! Welcome once again! In this video series, we will see what Niagara is and how to use the Niagara system for creating excellent VFX.
In the earlier videos in this series, we have seen the making of Simple Sprite emitter and adding light effects onto it.. In this video, you will learn how to set up a Niagara Emitter to emit a continuous ribbon-style particle effect into the world.
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Simulating natural phenomena is challenging, especially when using sprite or mesh-based particles to simulate smoke or vapor trails. Ribbon Emitters are an excellent solution for simulating these objects.
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