Create Image Anchors in ARki app using Maya

Published: 20 October 2020
on channel: ARki app
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Image anchors can be used to save 3d models accurately in relation to physical images in the real-world.

Tutorial Steps below:
1.Create A plane Mesh and name it Arimage (make sure the plane is made of 1 polygon, 4 vertex points)
2.Add texture to the plane to use as an Image Anchor
3.Re-size the plane to match the size of the texture
4.Add the 3d model you want to augment in the scene
5.Position the 3d model accurately in relation to the plane mesh
6.Export the FBX, make sure you have Embed media selected
7.Helpful tip, optimise each texture in the model below 2mb, and 2048 x 2048 pixel

Model credit: Ayla villas by OAOA

More information please visit:
https://www.darfdesign.com/arki.html

To download ARki app on iOS:
https://apps.apple.com/gb/app/arki/id...

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