Using Maya to create custom alphas that can be used in applications such as Substance Painter or Z Brush. In this example I have used Maya LT to model, X-Normal to bake out the custom map and Affinity Photo to edit the map before importing it into Substance Painter.
Watch video Creating Custom Alphas in Maya online without registration, duration 21 minute 24 second in high hd quality. This video was added by user jofftech 21 January 2019, don't forget to share it with your friends and acquaintances, it has been viewed on our site 364 once and liked it 14 people.