DeepMotion to Metahuman | Body, Finger & Face Animation Retarget | Unreal Engine 5 Tutorial

Published: 26 October 2022
on channel: Cobra Code
45,110
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Create Metahuman animations in Unreal Engine 5 using DeepMotion Animate 3D. Learn how to create full-body animations with Hand and Face Tracking and then retarget them in UE5.
Animate 3D is an AI-powered motion capture solution that allows you to create 3D animations from videos you find on the internet or capture yourself.
https://www.deepmotion.com/sign-up

Capture Guidelines link: bit.ly/Capture_Guidelines

UE 5.0.3 FBX Import Issue Workaround:
   • UE 5.0.3 FBX Animation Import Error W...  

Morph Target Information:
   • Tutorial: How to Create Morph Targets...  
https://docs.unrealengine.com/4.27/en...

Forum post about OutPose.IsNormalized Error:
https://forums.unrealengine.com/t/err...

If you enjoyed this video, please subscribe:    / @cobracode  
● Twitter:   / cobracodedev  
● Discord:   / discord  

Timecodes:
00:00 Intro
0:37 Setting up the Metahuman
2:08 Creating and Importing a Full Body Animation
5:16 Retargeting the Body
12:55 Retargeting the Fingers
19:27 Creating and Importing a Facial Animation
21:32 Retargeting the Eye Movement
28:19 Improving the Facial Movement
30:00 Fixing the Eye Rotation

Icons made by Freepik (https://www.freepik.com) from Flaticon (https://www.flaticon.com/)

#cobracode #mocap #deepmotion


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