Highlight: Setting up and understanding transparency types

Published: 21 August 2020
on channel: Mozilla Hubs
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Jim & Dom explain how materials and textures work with the glTF file format. We go through the process of creating these materials in Blender, but the same principles apply to any 3d software. Special attention is given to dealing with transparency (alpha) problems you may encounter. -- Watch live at   / mozillareality  


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