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100+ hours of classes on sculpting in Blender, Zbrush, Marvelous Designer, facial anatomy, Substance Painter, Substance Designer and more. Methodical explanations. In-depth explorations. Effective Learning.
Laura is a veteran of the games industry, having worked almost ten years at Eidos Montreal and over two years at Guerrilla Games, in both instances up to the role of Lead Character Artist. Laura worked on franchises including Deus Ex, Tomb Raider, Marvel and Horizon.
Laura has been teaching character art since 2012, most prominently as a university lecturer at NAD/UQAC in Montreal and online for CGMA. Over the years she mentored a sizeable number of apprentice character artists that have gone on to succeed in their chosen industry.
Laura’s teaching approach is centered on developing key problem-solving skills and critical reflection to allow artists not only to solve the creative challenges they now face, but the challenges they will face in the future.
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