ART258: Part 1 -- Modeling human Head in Maya

Published: 18 April 2015
on channel: Aaron Granofsky
8,212
98

In this multi part tutorial series, we'll cover how to model a character, texture, rig, animate, and import him into a game engine. The full character modeling will be broken into 3 separate tutorials, the head, the body, and the clothes.

This tutorial on the head is explained at 3 different speeds, depending on how comfortable you are with Maya:


Project Overview: 0:00
importing image planes: 1:40


Quick 1 min Instructions 8:32


10 min description of steps 9:30
Hair description: 1:20:30


Long Detailed Version

Head: 19:20
mouth: 38:12
eyes: 43:15
refining: 46:58
ears: 1:07:44
throat: 1:13:24

Hair overview: 1:20:30
Hair modeling: 1:25:36


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