Welcome to My First Source Prop! Here you'll learn my workflow for getting props from a new 3dsmax file into Source Engine! You can use the time codes in the description to see exactly what parts you want!
Creating Collision Mesh: 00:13
Exporting Box to Source with WallWorm: 1:28
Creating VMT for box in VMT_EDITOR: 4:47
Exporting Barrel to Source with WallWorm: 7:24
Creating VMT for Barrel in VMT_EDITOR: 8:31
Exporting Barrel and Box to Source as 1 Prop + Concave CM: 14:37
Placing Props in Hammer: 20:02
VMT_EDITOR: https://github.com/Gira-X/VMT-Editor/...
WallWorm Model Tools: https://wallworm.com/
AO Production Render Preset (LONG TIME): http://www.content.tophattwaffle.com/...
AO Test Render Preset: http://www.content.tophattwaffle.com/...
Substance Source Package: http://www.content.tophattwaffle.com/...
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http://www.tophattwaffle.com/downloads/
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Website: http://www.tophattwaffle.com/
Watch video Create Your Own CS:GO Props - My First Source Prop Part 3 - Exporting online without registration, duration hours minute second in high quality. This video was added by user TopHATTwaffle 01 July 2017, don't forget to share it with your friends and acquaintances, it has been viewed on our site 15,825 once and liked it 360 people.