OpenGL Game Engine VMK 2: Error Handler Class

Published: 10 August 2017
on channel: MarekKnows
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Check out my other videos archived at https://www.createstones.com/marekKno... This video was first released on August 8th, 2006.
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A class is created to handle all errors that may be generated in the game engine. All errors can be written to a file and displayed to the screen.
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