Halo: Master Chief Collection on a Low End PC - NVIDIA GTX 950M / Intel HD 620

Published: 03 December 2019
on channel: Big Bad Beaver
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Watch me play Halo: MCC live at   / technobeaver  

Halo: MCC was released today with Halo: Reach coming out first. In this video, I check out how it performs on lower-end mobile hardware. Spoiler alert: it doesn't run extremely well, and there's not much room for flexibility. Halo: The Master Chief Collection is a ton of fun, but not when the audio is stuttering or it's dipping under 24 FPS.

System Specs:
CPU: Intel i5-7200U @ 2.5 GHz
GPU: NVIDIA GTX 950M (2GB GDDR5 VRAM) + Intel HD 620 (using Optimus)
RAM: 16 GB DDR4
HDD: 1 TB 7200RPM HDD
OS: Windows 10

Running the Steam version, recording using Windows 10 Game DVR. No difference in FPS was seen with or without Game DVR active.

Halo: MCC is available on Steam at https://store.steampowered.com/app/10... or on the Windows Store.

If you're curious if your computer can handle Halo: Reach, or any of the other Halo: Master Chief Collection games, check the pinned comment to see the recommended specs.

Big shoutout to Microsoft for letting us buy games individually instead of in one big package.

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