How to Create a Destructible Mesh in Unreal Engine - UI Beginner Tutorial

Published: 21 July 2021
on channel: Ivica Milarić
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#UE #UnrealEngine #UETutorial

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Hi and thanks for checking out this Unreal Engine tutorial on how to create a destructible mesh. Previously, games required a lot of heavy modeling and programming calculations to produce static mesh systems that can be destroyed. Unreal Engine, however, managed to do that quickly and easily, without even the use of its Blueprints. Instead, a plugin called Apex Destruction should be installed and any static mesh in a project can be quickly transformed into a destructible mesh, or an object that will be destroyed through physics interactions. The video shows how that process takes place and presents a simple destructible rock in its test level. This principle for creating a destructible mesh applies to Unreal Engine 4 and Unreal Engine 5 in the same basic manner. That means that this UE tutorial can be used in any Unreal Engine version you might be running.


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