ANGLE OpenGL on Vulkan

Published: 29 June 2021
on channel: Vulkan
2,313
24

The ANGLE team is developing an open source OpenGL ES implementation on Vulkan. This short presentation will cover its potential to reduce fragmentation on Android.

Slides: https://khr.io/qa
Speaker: Jamie Madill (Google)

Join the Khronos Community - Get help, share your project and discuss computer graphics: https://khr.io/ww

Find the Vulkan spec, tutorials, tools and more at: https://vulkan.org

2018 Vulkan Developer Day - Montreal: https://khr.io/qa


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