Unreal Engine 5 - How to create 2D Animations, Player Movement, Player Death, and a Death Screen

Published: 08 September 2023
on channel: Ethan Weatherly
467
17

Downloads:

Floor:
https://drive.google.com/file/d/1RQq2...

Player Sprite Sheet: https://drive.google.com/file/d/1czvw...

In this video, we will:
-Create a 2D animation using "Gimp" to create multiple frames for our animation.
-Import these frames into Unreal Engine and create a flipbook (2D Animation) once we extract our Sprites (2D images/frames).
-Create a player and move it left and right after we possess it in the Engine so the game knows who to control (player).
-Create an invisible box for when the player falls off the edge of the ground and dies.
-Create a Death Screen Widget/UI for when the player dies by falling off the edge of the ground and referencing it in our "VoidDeath_BP" actor blueprint.


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