Godot + Rodin: Use AI For Game Development

Published: 24 August 2024
on channel: Letta Corporation
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Rodin Gen-1 & 3D ControlNet: https://s.deemos.com/MGMrW0lB
Get updates @DeemosTech:   / deemostech  
#3dmodel #ai3d #3dcreator #RodinGen1 #hyper3d

AI 3D Modeling + Mixamo Animation:
   • AI 3D Modeling + Mixamo Animation  

📡CONTACT📬
➤✉️Business: [email protected]
➤🔵LinkedIn:   / marco-paoletta  
➤🟣Instagram:   / lettacorporation  

▶️PLAYLISTS🎥
Godot: Tutorials:    • Playlist  
Godot: Addons:    • Playlist  
Godot: Tips & Discussions:    • Godot: Tips & Discussions  
Godot: Best Games:    • Godot: Best Games  
Godot: Godot: How To Make Games In Mobile:    • Godot: How To Make Games In Mobile  
Game Dev.: Advises:    • Game Dev.: Advises  
Game Dev.: Job & Money:    • Game Dev.: Job & Money  
Unity: Tutorials:    • Unity: Tutorials  

🎮MY GAMES🕹️
➤Match 3 Pass: https://play.google.com/store/apps/de...
➤Shake It and Find It: https://play.google.com/store/apps/de...
➤Circle Combat: https://play.google.com/store/apps/de...
➤World Cup Collector: https://play.google.com/store/apps/de...
➤Swipe Never Stop: https://play.google.com/store/apps/de...
➤Protect the UFO: https://play.google.com/store/apps/de...

🛜SOCIAL MEDIA🌐
➤ Discord:   / discord  
➤ TikTok: https://www.tiktok.com/@lettacorporat...

🎵MUSIC🎶
➤Song: Tokyo Music Walker - Way Home
License: Creative Commons (CC BY 3.0) https://creativecommons.org/licenses/...
   / @tokyomusicwalker4038  
Music powered by BreakingCopyright: https://breakingcopyright.com
➤Patrick Patrikios
   • Grut  
➤Alva Majo channel theme
   • Alva Majo channel theme  
➤Music: Evan King - CHIPTUNE ♫ 20XX
   / contextsensitive  
https://contextsensitive.bandcamp.com/
➤Zelda II The Adventure of Link Town Theme Orches
   • Zelda II: The Adventure of Link: Town...  
➤Haters Gonna Hate - smol edition
(Cannot find the link, if you have it please share it with me by Discord. The link is above)

00:00 Introduction
00:34 Project Overview
01:40 How To Use Rodin
02:41 Quickly Creating a Model
04:24 New Features In Rodin
04:59 Bounding Box Control
08:28 Voxel Control and Point Cloud Control
11:49 Conclusion

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