In this video, we will be updating the way our #unity3D #inventory #series updates the display for the interface to only updating the slots when something changes on them. We will also be passing the stats from our items onto our player non destructively.
Source Code: https://github.com/sniffle6/Scriptabl...
Full Playlist: https://bit.ly/2NsEweW
If you like this channel or just Unity in general, consider joining my Discord at: / discord
********************************************************************
♥ Subscribe: https://bit.ly/2FRWgOi
● Discord: / discord
● Facebook: https://bit.ly/2DhBC6I
● Twitter: / indie_unleashed
********************************************************************
● Make a Grid with a 1 dimensional array: https://bit.ly/2sRTpfL
● How to make Snake in Unity Tiny: https://bit.ly/2UmJHhe
● Climbing System Show off: https://bit.ly/2FPurq1
********************************************************************
● Unity3D Tilemaps Documentation: https://bit.ly/2Uaf8eY
Watch video Unity3D - Pass stats from Item to Player | Scriptable Object Inventory System | Part 8 online without registration, duration hours minute second in high quality. This video was added by user Andy W 15 January 2020, don't forget to share it with your friends and acquaintances, it has been viewed on our site 33,667 once and liked it 978 people.