Creating Effect Tiles For My Turn-Based Tactics Game - Devlog #6

Published: 05 October 2021
on channel: Lawless Games
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If you want to see some of my stuff for yourself. Check out these links:

Discord:   / discord  

Tactics Toolkit: https://assetstore.unity.com/packages...

Tactics Toolkit Pathfinding: https://assetstore.unity.com/packages...

Itch.io: https://lawlessplays.itch.io/tacticst...

Hey, guys welcome to my sixth devlog for my new project, currently focused on creating prototyping tools for making Tactics / SRPG games. This video is a bit of an experiment to see what you guys think of a new format. Hopefully, this means I can make videos faster and easier without losing too much quality. I hope you enjoy :)

Previous Video: Grid-Based Combat With Range Displays - Devlog #5
   • Grid-Based Combat With Range Displays...  

About me:
I'm a game development graduate from Ireland, but for the last 6 years, I've been working as a software engineer. I've decided to get back into game design as a fun hobby and I hope you'll join me along the way. I develop games in the Unity Games Engine and I'm trying to get about 10 hours of development done every two weeks to make videos out of.

Here are some other Devlogs series that I really enjoy.

Idoz - Archvale
   / pixelate98  

Dani - Carlson
   / @danidev  

Reece Geofroy - Monster Tribe
   / @reecegeofroy  

DevDuck - Dauphin
   / @devduck  

Isto Inc. - Atrio
   / @isto_inc  

#indiedev #unity #tactics


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