Terraria 1.4 Calamity Infernum No-hit #13 - Wall of Flesh

Published: 01 January 1970
on channel: Cataclysmic
15,471
186

This is Calamity but not like I needed to tell you that.
This is a Calamity addon called Infernum, This is made by Dom or as you might know him, Dominic, A dev of Calamity.

This series has a few extra Rules which are:

Easy on the Potions - Try to avoid having every single buff slot filled with Potion buffs (I've a feel I'll break this later....)

Going Rogue - Strictly using the Rogue class as it's the only class I've not used while doing Calamity No-hits.

Normal No-hit Rules....Same old same old:

Flawless No-hit - Simple enough, Can't get hit or take any debuff damage (Unless unavoidable)

Avoid Lore buffs - The buffs from the Lore drops can get pretty powerful so we will be avoiding all of them (R.I.P Lore items....Perforators was so good!)

On tier gear - Only gear pre-(Boss) is allowed.

No melting! - Do NOT kill bosses in A couple of seconds, The boss needs to have a chance to kill me....This isn't a channel where we jump up and down for an endgame boss kill of 15 seconds.

Bosses+minibosses - All bosses will be No-hit plus some Minibosses that deserve it.

No Rod of Discord - This rule is simple, I'm to avoid the Rod of Discord, The only time it's allowed is if the boss is broken in some manner making it incredibly unfair with unavoidable attacks.

Tries: 77 (I've already gone off on a vent about this thing so here it is:

So I've just spent the past 5 hours trying to defeat Infernum WoF aaaaaaaaaaaand....Well I beat it with a good time but DEAR GOD that was not a good fight, If Anything I'm really disapointed in it and the issues it has too....

For example:
1. When the 1st eye leaves WoF to circle you, It has a habit of instantly firing a laser meaning you'll need to be really damn aware it's about to happen so you jump/Fall in time...It wasn't fun...

2. When an eye is firing a deathray and you defeat it, The deathray remains but another eye will fire another deathray meaning you've 2 deathrays taking up your arena while orbiting eyes shoot you and if it's the 1st eye you defeat...The chance of you jumping to avoid a possible instant laser will cause very poor Deathray positioning.

3. In P2 it has a laser wall barrage that happens at a set HP but when it does there is very little room for error, I wouldn't call that part terrible BUT what is an issue is the deathray that can follow it meaning you need to dodge a tight collection of lasers while also baiting the Deathray so you aren't screwed over by it)

Music: 02 Trailer 2 - Lobotomy Corporation OST
Music Suggestor: Lumi
Music Link:    • 02 Trailer 2 - Lobotomy Corporation OST  

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Thanking ya zone:
Kawaggy - Created my vanity mod , Manages my vanity mod , Made 1-hit feature.

Yharex - Made original Sprocket , Made original Vanity , Made original Shadow (All no longer in mod)

IDG "SGAmod dev" - Remade Shadow (Current) , Made the cultist eye and gave it a colour swap for (Anger) , Added custom Hearts (Stable)

Niker - Sprited 6 winged Sprocket (Previous) , Sprited Wings (Previous)

TuringComplete30 - Added fancy Eclipse sun , Remade Eclipse for 1.4

HeavyLobster - Resprited SoC , Sprited text box , Added Communication tower decoration from Maelstrom.

Blossom - Shadows new eyes-Emotions-Arms/New Vanity/New Sprocket (Current) Resprited Previous wings , Sprited Shimmer Moths for Death animation.

Ebon - Added Custom hearts (Unstable) , Made custom Mana bar based on Shimmer (Also added another more simple Mana bar) , Fixed Cultist eye tracking , Made new Custom death animation (Based on Hollow Knight)

Dan Yami - Added "The roar"

Hat in a River - Granting me access to their Ultranium statue.

Kogagagachan-san - Spriting my Vanity (Previous)

#Terraria #Moddedterraria #tmodloader


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