Every Render Setting For Octane

Published: 24 September 2021
on channel: THEO
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This video explores Octane Render and does a deep dive into the technical side of rendering. If you want to learn more about what is really going on behind the scenes, this video pulls back that curtain in order to provide more potential for your renders. These theories apply to a vast array of render engines, not just Octane!

Lets break those technical chains and explore Octane Render together!

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Timestamps:
0:00 - Intro
0:35 - Base Principles
1:57 - Direct Lighting Kernel GI Modes
4:30 - Max Samples
5:55 - Specular Depth
7:11 - Glossy & Diffuse Depth
8:42 - Ray Epsilon
9:19 - Filter Size
10:02 - AO Distance
10:44 - Alpha Shadows
11:59 - Keep Environment & Light IDs
12:36 - Path Term Power & Coherent Ratio
13:41 - Static Noise
14:40 - Parallel Samples & Max Tile Samples
16:23 - Adaptive Sampling
19:55 - Path Tracing
23:06 - PMC Kernel
25:15 - Info Channels Kernel
26:15 - Outro


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