Download: https://www.assetstore.unity3d.com/en...
Spawning Pool is a small yet powerful pooling and cache system for Unity. With a few scripting calls you'll be off and caching at great speed. This system is about 3-5x faster than GameObject.Instantiate for even simple objects.
Spawning Pool allows you to setup what prefabs you want to cache in the inspector, and then for the life time of your game you can create those objects with a few simple script calls.
Easily initialize and reset your objects every time they go in and out of the pool via three custom events.
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