Vecna 1 DM Tips | How to Run Vecna: Eve of Ruin Chapter 1

Published: 07 June 2024
on channel: d20play
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DM Tips for DnD Vecna: Eve of Ruin Chapter 1 . Check out more #dnd and #roll20 links in this description!

PLAYING VECNA
0:    • Vecna 0 | Playing D&D Vecna: Nest of ...  
1a:    • Vecna 1a | Playing D&D Vecna Eve of Ruin  
1b:    • Vecna 1b | Playing D&D Vecna Eve of Ruin  
2a:    • Vecna 2a | Playing D&D Vecna Eve of Ruin  
2b:    • Vecna 2b | Playing D&D Vecna Eve of Ruin  
3:    • Vecna 3 | Playing D&D Vecna Eve of Ruin  
4a: Pending

DM GUIDE AND TIPS FOR VECNA
0:    • Vecna 0 DM Tips | How to Run Vecna: N...  
1:    • Vecna 1 DM Tips | How to Run Vecna: E...  
2:    • Vecna 2 DM Tips | How to Run Vecna: E...  
3:    • Vecna 3 DM Tips | How to Run Vecna: E...  
4: Pending

MORE VECNA
Don't Say Vecna:    • Don't Say Vecna | Running Up that Hil...  
Don't Say Vecna DM Tips:    • Don't Say Vecna DM Tips | Running up ...  
Curse of Vecna:    • Curse of Vecna by David Hartlage  

PLOT
Dagult Neverember hires party to investigate the disappearance of high-ranking nobles in Neverwinter
-- Eldon Keyward, Indrina Lamsensettle, Sarcelle Malinosh, Umberto Noblin
Discover a cult of Vecna.
-- The cult is kidnapping (and sacrificing?) individuals with secrets.
Rescue three individuals from the cult.
Stop cult from performing a ritual to steal Eldon's secrets.
In so doing, shunted to Evernight, a gloomy version of Neverwinter in the Shadowfell.
-- Receive Vecna’s Link, which ties your fate to that of the lich-god.
Learn of Dolindar Tomb
Discover gate back to Neverwinter

Secrets
-- Indrina collected info from skilled genealogists and assembled proof that Lord Neverember isn’t descended from Neverwinter’s great hero, Lord Nasher Alagondar, as he claims.
-- Sarcelle saw a vision of a desiccated figure of a man levitating off the ground, gathering evil energy around himself in glowing wisps. The desiccated man then screamed and the energy exploded, causing something terrible to happen.
-- Umberto is a historian of Vecna, it’s all he can talk about. He discusses his latest clandestine research project: the ancient rivalry between Vecna and his treacherous lieutenant, the vampire Kas. The historian has kept this research to himself so other scholars don’t beat him to publication; Umberto knows he’s a slow writer.

Umberto's Stories (https://www.dndbeyond.com/posts/1700-...)

PC LEVELS AND CHALLENGE
Assuming 5 PCs based on: https://slyflourish.com/the_lazy_enco...
I also increase monster damage by x1.2 or more (see:    • Ramping Up Damage in D&D Using Token ...  )

L10 - Return from Evernight (Finish) - L11
L10 (TCR 25+ deadly)

C7 - Add an elemental
C19 - Replace 2 Barlguras with 2 Babau and 2 Shadow Demons
C21 - Add a wraith
C25/26 - Move Jerot to C26. Cult Fanatics Fight. Kendri, Jerot, and Fanatics concentrate (and can resume if lost with an Action). Encounter only ends when all concentration is broken.
Evernight Awakening - Start with 16 ghouls and add 4 ghouls per round to chase PCs off to the east
B6 - Add 4 Lost Sorrowsworn


PACING FOR 4 HOUR SESSION
Assuming a fast pace. A more relaxed pace could go several extra sessions.

Session 1: Getting Started, In the Graveyard, Start Neverdeath Catacombs
Session 2: Finish Neverdeath Catacombs, Escaping Evernight, Dolindar Tomb

NPC Interactions
Wandering monsters


MAPS
Heroic Maps:   / heroicmaps  
Neverdeath Graveyard & Catacombs: https://www.dmsguild.com/product/483546
Evernight Grave Pit & Corpse Market: https://www.dmsguild.com/product/483558
Dolindar Tomb: https://www.dmsguild.com/product/483559


IMAGES
D&D Beyond: https://www.dndbeyond.com/sources/veor


MUSIC
Tabletop Audio: https://tabletopaudio.com/ (and in Roll20)
Getting Started: Medieval Town, Royal Court
In the Graveyard: Haunted Ramparts
Neverdeath Catacombs: Cave of Time, Antiquarian Study (marid), Abyssal Gaze (cultists)
Escaping Evernight: Dark City, Shadowfell
Dolindar Tomb: Shadowfell, Haunted Ramparts, Puzzle Dungeon (door), Ancient Artifact (gate)


TOKENS
Unique tokens for this adventure at d20play.com/tokens/-name below-
Each token with "Name" appended is also available without a name by removing "Name."
CultistVecna.png
CultistVecna2.png
CultistVecna3.png
DagultNeveremberName.png
EldonName.png
IndrinaName.png
JerotName.png
KendriName.png
KevettaName.png
NewmyName.png
NothicVecna.png
SangoraName.png
SarcelleName.png
SorrowswornLonely.png
SorrowswornLost.png
SpiritualWeaonVecna.png
UmbertoName.png


KNOWLEDGE
/w gm Knowledge (XXArc) (None for this Chapter)

THANK YOU
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