In this video we will be taking a look at how to use the ACES lut to get a better color match between Substance Painter and UE4. A lot of people have asked me why their textures don't look the same between programs, and this is why, along with how to fix it!
The default linear-space viewport in Substance Painter is very washed out, and has clipped highlights. Overall does not look great. The ACES lut really helps you get a better, more consistent look for your render in Unreal. A major thanks for Brian Leleux for making this tool.
As always, THANK YOU for watching!
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Full credit for creating the lut goes to Brian Leleux:
Brian Leleux Artstation : https://www.artstation.com/brianleleux
ACES Lut Download Page:
https://www.artstation.com/artwork/mrqd8
https://gumroad.com/l/lHiVg
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Timestamps:
00:00 - Intro
00:23 - Why The Default Linear Viewport Is Not Good
01:35 - Where to find the ACES Lut
02:21 - How to Install and Enable the ACES Lut
05:13 - Comparison between Substance Painter and UE4
06:49 - Scene setup in Unreal
07:32 - Outro and Thanks
Watch video How to Fix the Substance Painter Viewport to Match Unreal's online without registration, duration hours minute second in high quality. This video was added by user William Faucher 29 December 2020, don't forget to share it with your friends and acquaintances, it has been viewed on our site 75,920 once and liked it 3.1 thousand people.