Episode 1 of my new animated visual novel The MRU Chronicles is now available!
Check it out here: • New Animated Sci-Fi Visual Novel: The...
Hello everyone!
I hope you're all doing well and you're having a great 2022 so far! :)
This tutorial covers the use of Diffeomorphic to export a very old DAZ 3D character type: Michael 3.0 from DAZ Studio to Blender using Diffeomorphic. In this video I cover how the characters rigging must be changed before export to effectively import Michael 3.0 into Blender. :)
Exporting involves the following steps:
1. Setting up Michael 3 with clothing in DAZ Studio.
2. Change character and clothing to General Weight Map rigging.
3. Save Michael 3 as a Scene Subset.
4. Create Diffeomorphic DBZ file.
5. Import Michael 3 Character into Blender using Diffeomophic plugin.
Chapter markers have been added to allow quick access to information you'll hopefully find useful. :)
I hope you find the content in this video really helpful. If so, please consider subscribing to the channel and hitting the bell icon for notifications when I upload future tutorial videos, host live streams and upload episodes of our MRU Chronicles animated visual novel series!
Thank you so very much for checking out my content! I really appreciate it! :).
To learn how both the DAZ to Blender bridge and Diffeomorphic work check out my comparison video:
• DAZ to Blender vs Diffeomorphic (Deep...
Click here to download the awesome, and free, Diffeomorphic plugin for DAZ Studio and Blender:
http://diffeomorphic.blogspot.com/p/d...
Join our Discord where you can hangout with us and talk more about art related stuff! We'd love to meet you:
/ discord
00:00 - Introduction
02:52 - DAZ Studio: Version Used
03:08 - DAZ Studio: Michael 3 Character Setup
07:04 - Convert Michael 3, and Clothing, to General Weight map rigging
12:13 - DAZ Studio: Export Michael 3 Using Diffeomorphic Script
14:29 - Blender: Importing Michael 3 Using Diffeomorphic Plugin
16:43 - Blender: Verifying DAZ 3D Root Paths
17:40 - Blender: Verifying Character Imported Successfully
19:01 - Blender: Setup Default HDRI for Scene Lighting in Blender
21:25 - Blender: Using Shader Nodes to Adjust Specular Lighting
22:41 - Blender: Organizing the Outliner
24:05 - Thank You so Much for Watching!
#DAZ3D #DAZStudio #Blender #DAZtoBlender #DAZtoBlenderBridge #animation #3D #art
Watch video DAZ Studio: Michael 3 (and M4/V4?) Diffeomorphic Export to Blender with Addition Tips online without registration, duration hours minute second in high quality. This video was added by user MRU Studios 11 January 2022, don't forget to share it with your friends and acquaintances, it has been viewed on our site 783 once and liked it 29 people.