Analysis of the Tatar bonuses, unique unit/techs, and tech tree.
BONUSES
1:08 Team Bonus: Cavalry Archers +2 LOS
1:54 Villagers gather +50% food from herdables
3:40 Units deal +25% damage from fighting from higher elevation.
Elevation bonus in more detail: • Tatar Hill Bonus
Attacking uphill calculations in more detail: • Is it ever worth it to fight uphill?
4:50 Thumb ring, Parthian tactics free
UNIQUE UNIT AND TECHS
6:50 Unique Unit: Keshik
Keshik in more detail, especially in various unit matchups: • Keshik
8:30 Unique Unit: Flaming Camel
9:25 Silk armor (light cavalry, steppe lancers, cavalry archers +1 pierce armor)
9:50 Timurid siegecraft (+2 range for trebuchets)
TECH TREE
10:37 Archers A-
11:20 Infantry F
11:50 Cavalry B+
12:30 Siege B+
12:50 Navy B- (C+ early, B late)
13:35 Monks C
13:55 Defences/University B
14:28 Economy B+
14:50 Wrap Up. Thoughts on strategies, maps, strengths, and weaknesses.
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Game: Age of Empires 2 Definitive Edition, with Forgotten Empires, African Kingdoms, Rise the Rajas, and Last Khans expansions
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