The Secret to make Unreal Engine 5.2 PHOTOREALISTIC Revealed

Published: 01 January 1970
on channel: Game Dev Academy
58,094
1.7k

This video is all about making the visuals in Unreal Engine look as photorealistic as possible. It's not quite a tutorial but it does cover the workflow I used to get the foliage and lighting to look incredibly realistic as quickly as possible.

PATREON
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RESOURCES USED
Height Maps:    • 15 Free Terrain Heightmaps for UE 4.2...  
Megascans: https://quixel.com/megascans/
Barn: https://sketchfab.com/3d-models/the-f...
Trees: https://www.unrealengine.com/marketpl...
https://www.unrealengine.com/marketpl...
Sky HDRI: https://polyhaven.com/a/industrial_su...

MORE TUTORIALS FROM ME
Unreal Engine 4 for Beginners:    • Unreal Engine 4 Tutorial for Beginner...  
Creating Your First Game in Unreal Engine 4:    • Unreal Engine 4 Blueprint Tutorial fo...  
Maya Tutorial for Beginners 2021 | 2022:    • Maya Tutorial for Beginners 2022 | 2023  

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CPU: https://amzn.to/30PEy7E
GPU: https://amzn.to/2PPbnve
Motherboard: https://amzn.to/30RfX21
RAM: https://amzn.to/3fPxLz7
PSU: https://amzn.to/2PN6bYL
Case: https://amzn.to/3fSh0TT
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VIDEO CHAPTERS
Introduction 00:00
Landscape Mood Board 00:34
Creating the project 01:02
New level 01:13
Creating a landscape using a height map 01:21
Finding a nice view 01:38
Adding a material to the landscape 02:00
Adding grass foliage 02:30
Using path tracing 03:26
Fixing grass culling distance 04:13
Tweaking material colours in the material instance 04:40
Using a HDRI image for the sky 04:49
Adding the cobblestone wall 05:50
Adding trees 06:38
Adding the barn 07:45
Adding the hedges 08:09
Landscape layer blend for field materials 08:40
Finishing touches 09:23
Finalise lighting 09:35
Final render 10:20
Conclusion 10:35


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