Substance Painter back to C4D- Standard and Redshift workflow, Metal, Glass, Emission

Published: 24 August 2022
on channel: Belen LaGrange
230
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0:00 Intro
0:30 Exporting textures for Standard (PBR)
0:54 PBR C4D
3:37 Applying textures to PBR Glass material
5:21 PBR Transparency
7:14 Making a Sky
9:24 Glass cont'd Normal
9:48 Opaque PBR Metals
13:35 Start Redshift workflow
14:14 Exporting Substance Painter Redshift (RS) textures
14:47 RS Back to C4D
16:25 Applying Textures to RS Glass Materials
20:04 RS glass opacity
20:48 RS Opaque Metal Emission Material
25:40 RS Render View


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