FREE GAME DOWNLOAD LINK (🥽 🎮 ALSO ON VR) :
https://www.lsdwa.com/projects/fractalus
VR only bulid version (free):
https://www.lsdwa.com/projects/fracta...
Compatible with Oculus Rift, HTC Vive, and OpenVR/SteamVR compatible headsets.
Best 80s game remake of 2023? Rescue On Fractalus is back!
"You are an air pilot on a search-and-rescue mission to rescue downed spacemen stranded among the jagged mountains of planet Fractalus. Your task is to track down the crash-landed spaceships, land nearby and let the pilots into your ship, all while dealing with anti-aircraft turrets and nasty kamikaze UFOs. At the time of its release, the game awed the players with its fractal-based, real-time kinda-3D graphics." [1]
"All Roads Lead to Star Wars
Rescue Project leader David Fox and his wife Annie were running a public-access computer center non-profit in Marin County, north of San Francisco when he first crossed paths with Lucasfilm while researching computer-generated special effects for a book on computer animation he was writing at the time. Fox got the inside track on Star Trek II: Wrath of Khan’s famous fractal-based planet-transforming sequence, known as the Genesis Effect, and made friends with its creator and later Pixar co-founder Loren Carpenter.
The first half of Fox’s book, Computer Animation Primer (free PDF also available), focuses on the history and tools of computer animation, but the second half dives even deeper and looks at the Atari 800 and the possibilities of doing computer animation at home using BASIC and assembler language. The book, delivered to the publisher but still awaiting publication, turned out to be the perfect door opener at the Lucasfilm Computer Division's newly founded Games Group. Supported by a million-dollar deal with Atari that offered the computer maker right of first refusal on new game projects, the company took a chance on David and he joined in 1982.
David saw it as a path to be part of the Star Wars creative universe -- he never imagined there'd be a place in the company for him given he lacked the skillset for film production or special effects work. “I saw Star Wars four years earlier and loved it. I was a huge fan and I just wanted to get into those movies somehow and this seemed like the best way to get a job at Lucasfilm.”
He didn’t waste any time. Even before the studio was properly set up and he was still sharing an office with Carpenter, he pitched what he calls a “Rescue-type Star Wars game – something with the impact of Star Raiders on the Atari 800 but with great sound and spectacle.”
But Lucasfilm had already licensed Star Wars to other companies, with Atari and Kenner/Parker bros. splitting the rights for arcade and home games, respectively.
“I said okay, I still want to do this game – I just won’t call it Star Wars,” recalls Fox. “So I asked Loren if he thought it’d be possible to take his fractal landscape technology and make it work on an Atari 800. He laughed and said ‘no, no way.’”
But Carpenter came back the next day and the “no” had already turned into a “maybe.” Fox provided him with an Atari 800 computer, manuals, and instructions on how to program in 6502 assembly language and three days later Carpenter came back with an Atari 800 prototype that showcased flying through a landscape with randomly-generated fractal mountains." [2]
"Rescue On Fractalus! is a space combat simulator video game created by Lucasfilm Games. It was originally released in 1985 for the Atari 8-bit computers and Atari 5200 console, then ported to the Apple II, ZX Spectrum, Amstrad CPC, Tandy Color Computer 3, and Commodore 64. The player flies a space fighter near the surface of a planet, with the goal of rescuing downed pilots. The terrain is generated via fractals, from which the eponymous planet and game title are taken." [3]
VR-only build version:
Controller required. Windows 64-bit only. Compatible with Oculus Rift, HTC Vive, and OpenVR/SteamVR compatible headsets.
The camera motion can be fairly intense in VR, and some of the motions (e.g. ship auto-levelling) can be disorienting or nauseating.
Each time the game starts it will enter a calibration mode to adjust the cockpit seat position so that your view is centered in the cockpit. You can re-run the calibration in game via Options | VR Settings | Calibrate VR.
Known issues:
You may find the cockpit seat position to be too close to the instruments. To compensate for this, move your headset forward from your seated position when calibrating.
Particle effects (atmospheric dust, explosions, sparks) rotate with your camera." [4]
Sources:
[1] tvtropes.org
https://tvtropes.org/pmwiki/pmwiki.ph...
[2] ign.com
https://www.ign.com/articles/forgotte...
[3] wikipedia
https://en.wikipedia.org/wiki/Rescue_...!
[4] lsdwa.com
https://www.lsdwa.com/projects/fracta...
#retrogaming #retrogames #gameremake #vr #vrgaming #vrgames #vrgame
Watch video Rescue On Fractalus 2023 (remake of the 1984 Lucasfilm Game) 🥽 🎮 game is also on VR online without registration, duration hours minute second in high quality. This video was added by user Norbert Zsilák 26 September 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 62 once and liked it people.