We can validate the incoming data before storing it in an object also, we can reject invalid data and store default data.
Why do that?
*An empty state in C++ refers to the initial condition of an object or data structure before it's populated with meaningful data.* It's essentially a placeholder or starting point.
*Key Points:*
*No strict definition:* The concept of an empty state is more conceptual than concrete in C++. It depends largely on the specific data structure or object you're working with.
*Safe empty state:* This is often desired to prevent undefined behaviour. It involves initializing members to specific values (like 0, null pointers, or empty strings) to avoid unexpected results.
*Empty state vs. null:* While null often indicates an empty state, it's not always the case. For example, an empty string is different from a null pointer.
*Container classes:* Many standard container classes (like vector, list, map, etc.) have empty states. You can check if they're empty using functions like empty().
*Importance of Empty State:*
*Error prevention:* Handling empty states gracefully can prevent runtime errors and unexpected behaviour.
*Code readability:* Clearly defining empty states improves code clarity and maintainability.
*Efficient resource usage:* Avoiding unnecessary operations on empty objects can optimize performance.
In essence, an empty state in C++ is a design consideration that helps you create robust and reliable code.
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