Intro to Lighting in Blender - Blender Rendering FOR BEGINNERS - Part 2

Published: 08 May 2020
on channel: The CG Essentials
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In this video, learn the basics of adding lighting to your renderings inside of Blender. This is part 2 of my series on creating photorealistic renderings in Blender, and will focus on the different kinds of lights you can use to light your scenes, as well as the settings you can adjust to customize your lighting!

FULL GETTING STARTED RENDERING IN BLENDER TUTORIAL
   • Getting Started RENDERING in Blender ...  

Getting started rendering in Blender part 2 – types of lighting
Technical aspects of creating great renderings
1. Lighting
2. Materials
3. Camera Settings
4. Composition
In this video I wanted to talk some more about the lighting settings inside of Blender – what your options are, as well as some things you can adjust to make your lighting more realistic.
So to start off, let’s create a light. You can do this by adding it as an object in object mode.
What can you adjust when creating lights?
Color of lighting emitted
Power/strength of light emitted
Specular affects the way that they light acts when it hits objects – leave at 1
Radius – sets the size of the light source
Point Light Settings Overview
Spot Light Settings Overview
Area Light Settings Overview
Sunlight
This creates a light from an infinite distance away that casts shadows in your scene
Emitter Settings Overview


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