This video builds upon the first video of this tutorial series and is suitable for beginners. You will learn how to create a tap and a hold event at the same key by using the PlayerInput component.
The next episode will show you how to use auto-generated C# classes to handle inputs.
Questions, Ideas, Feedback?
Join my Discord Server: / discord
Want to support me? Check out my Patreon:
/ velvary
Check out the project on GitHub:
https://github.com/MichelleFuchs/Unit...
00:00 Intro
00:16 Recap
00:40 Set up Unity Events for movement
03:31 Add a tap interaction
06:12 Add a hold (slow tap) interaction
07:24 Basic UI Showcase
08:26 Info + Upcoming Video
My itch.io page: https://velvary.itch.io/
Twitter: / velvary1
Watch video Tap & Hold Event with PlayerInput - Unitys New Input System #2 online without registration, duration hours minute second in high quality. This video was added by user Velvary 13 February 2021, don't forget to share it with your friends and acquaintances, it has been viewed on our site 9,526 once and liked it 174 people.