In today's video, we will be discussing how to set up Meta's scene understanding features in Unity. These features enable the creation of more complex and scene-aware VR experiences that utilize passthrough and spatial anchors.
During this video, we will cover various Oculus Integration components, such as the OVR Scene Manager, OVR Semantic Classifications, and OVR Scene Model Loader. These tools will allow you to enhance your VR experiences by providing a better understanding of the virtual environment, enabling you to create more immersive and interactive content.
By the end of this tutorial, you will have a better understanding of how to use Meta's scene understanding features in Unity and how they can be used to take your VR experiences to the next level.
💻 Meta Scene Understanding Unity Example:
https://github.com/dilmerv/MetaAdvanc...
📌 Support me by Subscribing to avoid missing future videos!
/ @dilmerv
📣 Consider becoming a Patreon today:
/ dilmerv and GET MY “Full Source Code” Tier
💡 What do you get from Patreon ?
👉 Access to this video GitHub repo + all code I work on for each video
👉 Access to special Patreon discord group where I can answer questions
📌 Get XR & game development tips from me in Twitter
/ dilmerv
🥽 Learn & Get my XR Training from:
https://www.learnxr.io
👉 My Blog / 🔥 Newsletter (Subscribe to get up to date XR news)
https://blog.learnxr.io
#vr #unity #metaquest2 #metaquestpro
Watch video How To Use Scene Understanding For Complex VR Passthrough Experiences! online without registration, duration hours minute second in high quality. This video was added by user Dilmer Valecillos 24 April 2023, don't forget to share it with your friends and acquaintances, it has been viewed on our site 12,12 once and liked it 17 people.