How I Started Making Games - 12 YEARS of Progress!

Published: 18 December 2020
on channel: BWDev
102,137
5.3k

This is how I started making games with no experience - from flash games as a beginner, to ambitious Unity game dev projects. 12 years of progress, from amateur to full-time indie game developer!

🌲 Wishlist Lumbermill: https://bit.ly/2JNJLXY

12 years ago I got a license for Adobe Flash CS3, and so my game making journey began... I created pretty terrible flash animations, eventually moving onto games, slowly improving my skills before graduating to Unity. Since then I've made a bunch of projects in Unity, both 2D and 3D - including Lumbermill, my biggest project - an indie management / factory builder game. This video shows my progress over the last 12 years, from total beginner to full-time indie dev. Hope you enjoy!

⮞ About BWDev ⮜

If you're new to the channel, welcome! I'm a full time Indie Game developer working in Unity 2D. Lumbermill is my main project - a management/factory builder game, which I began work on in Feb 2019. I aim to release devlogs on that project every few weeks, so keep an eye out for those!

🌲 Discord:   / discord  
🌲 Patreon:   / bwdev  

🌲 Twitter (BWDev) -   / bwdev1  
🌲 Twitter (Lumbermill) -   / lumbermillgame  

⮞Music ⮜

Backed Vibes (clean) by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song...
License: http://creativecommons.org/licenses/b...

#indiegame #madewithunity #devlog #indiedev


Watch video How I Started Making Games - 12 YEARS of Progress! online without registration, duration hours minute second in high quality. This video was added by user BWDev 18 December 2020, don't forget to share it with your friends and acquaintances, it has been viewed on our site 102,137 once and liked it 5.3 thousand people.