Maya FG Lighting Setup, Part 2: Render Layers and Trace Sets

Published: 16 June 2023
on channel: Derek Flood
1,503
25

Part 2 in a series on creating a starter template file for foreground shot lighting. This video covers creating the various render layers needed for integrating foreground lighting shots, including render layers for cryptomattes, shadows, and ambient occlusion. Additionally, advanced topics are covered such as the use of trace sets.

Contents:
0:00 Shadow Render Layer
5:28 Ambient Occlusion with Trace Sets
10:45 Cryptomatte Render Layer with AOV overrides
12:46 Main Layer
15:43 Comping FG render Layers


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