In this video i will show you how to setup your meshes coming from Maya and Zbrush, in order to texture them correctly inside Substance Painter; and how to import your maps inside of Maya in order to render the character using Redshift.
Thanks for watching ! This is part 3 of the this charater tutorial, and will be the last. I hope you enjoy it, and hopefully I can learn you a thing or two ^^
These are the main topics of the video:
.mesh exporting and naming, from zbrush & maya
.substance painter project setup
.mesh maps baking
.different layers and masking modes in Painter
.exporting the maps and importing them in Maya with redshift
.seting up displacement
.using subsurface scatering and cloth sheen
If you want to see part 1 & 2 : • I show you all you need to know to mo...
If you want to donwload good HDRI's : https://polyhaven.com/hdris
Concept made by Alex Braun
Music made by @TheFatRat
Chapters :
00:00 Setting up your meshes
03:32 Bake mesh maps
06:25 Texturing
30:45 Exporting the maps
33:19 Displacement setup
41:05 SSS & Cloth sheen
48:36 Render scene
50:27 Final render
▼ My ARTSTATION account (My big projects with multiple renders!):
https://www.artstation.com/phoerens
▼ My INSTAGRAM account where I post all my small & big projects!
/ phoerens_art
✏ Comments and ideas for the next timelapses are appreciated :)
#substancepainter #timelapse #3dsculpt #zbrush #zbrushtimelapse #zbrushart #zbrushsculpt #tutorial #3dtutorial #beginners #redshiftrender
Watch video SUBSTANCE PAINTER TUTORIAL - How to TEXTURE a 3D character ! - Part 3 online without registration, duration hours minute second in high quality. This video was added by user Phoerens 15 October 2022, don't forget to share it with your friends and acquaintances, it has been viewed on our site 4,853 once and liked it 242 people.