Mini open world design in Alba: A Wildlife Adventure

Published: 03 May 2021
on channel: Steve Lee (Level and Game Design)
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For more info on the work that went into the game, and some people to follow on Twitter, the Creative Director of the game (David Fernández Huerta) thanked everyone for their work in this thread after we finished the project, here:   / 1337184013417590784  

If you'd like to learn about the technical side of how Alba was made in Unity (and optimised to run on mobile platforms), our lead programmer Manesh did a great talk about it, here:    • Making Alba: How to build a performan...  

Finally, an update on the tree planting scheme that Alba and UsTwo Games supports - we reached 1 million players, which means 1 million new trees have been planted, woopwoop: https://twitter.com/ustwogames/status...

00:00 - Intro to the video
00:29 - About the game / its gameplay
00:55 - Traditional level design in this kind of game
02:00 - The world design work I did
03:00 - Populating the island with 600+ animals
05:00 - GDC Talk: Level Design learnings from Disneyland
07:00 - Designing every area to pass the Friends Test
09:22 - A lovely, wholesome, positive game

Patreon:   / stevelee_gamedev  
Discord:   / discord  
Twitter:   / essell2  

#leveldesign #madeinunity #ustwogames


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