We can art-direct shadows without the need for facial normal editing.
⭐Get the file: / 3dcinetv
You can use your facial/mouth blendshapes in Blender and the shadows will never look bad.
*** CHAPTERS ****
0:00 - Intro
0:44 - Basic concept
1:40 - Light threshold shader
3:38 - Shadow map
5:45 - Calculate offset
6:31 - Set Expression
8:12 - Application using head bone
10:55 - Final shader setup
11:56 - Troubleshooting coordinates
13:38 - Asset Shelf for poses
15:10 - Bone collections
15:45 - Conclusion
*** SOCIALS ****
https://gumroad.com/3dcinetv
https://artstation.com/3dcinetv
/ 3dcinetv
/ 3dcinetv
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