In this video we'll look at the right and wrong way to use a custom cursor in Godot, along with some additional functionality that the engine supports so that you can swap graphics on the fly or even use an entire suite of cursors for your project.
Source code and transcript: https://shaggydev.com/2021/09/28/cust...
Official documentation on custom cursors: https://docs.godotengine.org/en/stabl...
List of all cursors shapes you can use: https://docs.godotengine.org/en/stabl...
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