Simulate the three body problem in

Published: 05 April 2024
on channel: timClicks
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his Rust tutorial shows you through the language while demonstrating how to simulate celestial mechanics, albeit in a simplified form. Create your own baby universe, and encounter some of the quirks of simulating reality with software

To simulate gravity, we use Euler's method and make several assumptions to simplify things, such as assuming a 2D plane within a perfect vacuum.We be using the plotters library to render progams. No Rust or astrophysics knowledge is required to benefit from watching.

You'll learn something whatever your level of prior experience.

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https://github.com/timClicks/tutorial...
https://crates.io/crates/plotters

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