A New Paradigm for Photorealistic Raytraced Rendering on NVIDIA GPUs

Published: 27 August 2013
on channel: ChaosTV
13,349
48

Join Chaos Software cofounder and Chief Technology Officer, Vladimir Koylazov as he provides an in-depth look at the software framework used to distribute interactive GPU rendering in V-Ray RT. Understand how Chaos Group leverages the power of GPU computing within a number of 3D applications, including Autodesk 3ds Max and Maya, and discover how the speed and interactivity of GPU raytracing is enhancing 3D artists' workflows, resulting in faster iterations and high quality output.


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