In this session, Sebastien Deguy and Loic Anqueti of Allegorithmic talk about PBR (Physically Base Rendering) in Unity 5 and give a live demo of different ways you can use the Substance toolset to create PBR-ready textures. More about Allegorithmic tools: https://www.assetstore.unity3d.com/en...
Help us caption & translate this video!
http://amara.org/v/V63I/
Watch video Embracing PBR in Unity 5, using Substance - Unite Europe 2015 online without registration, duration hours minute second in high quality. This video was added by user Unity 27 July 2015, don't forget to share it with your friends and acquaintances, it has been viewed on our site 3,085 once and liked it 18 people.