Customizing appearance of Lidar in Unreal Engine

Published: 02 July 2024
on channel: Patsanoob
670
28

In this tutorial series, we will be creating a lidar scanner effect to be able to view an unlit world. In this second part, we will be adding customization to the scanner with colour and control of the shape.

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You might also enjoy the Echolocation Tutorial -
   • “Echolocation” | UE5 Tutorial  

Timestamp:
00:00:00 - Preview & Creating Project
00:01:05 - Making Scanner Circular
00:06:38 - Scale Scanner on X & Y
00:09:35 - Changing Point Size
00:13:40 - Adding colours by target
00:22:25 - Fix Lidar Timer
00:29:40 - Testing Colour Target
00:30:35 - Invalid Target
00:32:50 - Change Colour at Runtime


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