This is an implementation of the Catmull-Clark subdivision algorithm. The video demonstrates the features of the program that my project partner and I coded up for a university course assignment at Umeå University, Sweden. This 3D-model loader reads files of the OFF format.
Subdivision of a 3D-model involves dividing its polygons, or "faces", into four new polygons, and then moving some of the corners of the new polygons to a new position. The new position of a corner is an average of certain surrounding points so that the model will look smoother; as you can see in the video, the cube with its pointy corners turns into a round ball.
Watch video Catmull-Clark subdivision demonstration. online without registration, duration hours minute second in high quality. This video was added by user Victor Zamanian 30 January 2010, don't forget to share it with your friends and acquaintances, it has been viewed on our site 5,12 once and liked it 2 people.