Mixer Fundamentals 6: Map

Published: 30 May 2020
on channel: Quixel
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The Map component allows you to import individual textures straight into your mask stack. You can import imperfections and use them as grunge masks, import a texture from your local hard drive or use a texture from your underlying layer stack.

This component is one of the most powerful tools of Mixer's procedural arsenal, and when combined with the right components/modifiers it can give incredible results.

We can't wait to see your mixes! #MadewithMixer

Download Mixer 2020 for FREE: https://bit.ly/3gwXHRy

See the intro to this series here:    • Mixer Fundamentals: Mask Stack Introd...  
Position gradient:    • Mixer Fundamentals 1: Position Gradient  
Curvature:    • Mixer Fundamentals 2: Curvature  
Normal:    • Mixer Fundamentals 3: Normal  
Gradient Remap:    • Mixer Fundamentals 4: Gradient Remap  
Posterize:    • Mixer Fundamentals 5: Posterize  
Projection:    • Mixer Fundamentals 7: Projection Modi...  
Pattern:    • Mixer Fundamentals 8: Pattern Component  
Noise:    • Mixer Fundamentals 9: Noise Component  
Scatter:    • Mixer Fundamentals 10: Scatter Modifier  Circular Transform:    • Mixer Fundamentals 11: Circular Trans...  

Learn more from the Mixer documentation: http://docs.quixel.com/mixer/1/de/top...


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