Interested in dynamically activating features of your Inworld character in Unreal?
Within the goals module in Inworld Studio, you can establish a series of goals that are enabled or disabled when a character recognizes your intent, or with a trigger issued from your client (Unreal in our case). In our latest update to Unreal Playgrounds, we’ve added a goals demo with several
examples. This video will walkthrough both the Inworld Studio YAML code as well as the Unreal Blueprints we used to create this example.
Link 1: Unreal Playground Demo v1.1 (Updated 12/19/2023):
https://github.com/inworld-ai/unreal-...
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Watch video Demo: Enable and disable Goals with intents in Unreal online without registration, duration hours minute second in high quality. This video was added by user Inworld AI 08 January 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 1,21 once and liked it 1 people.