In this video, I put Godot 4 to the test in a 3D scene speed build using Megascans assets to see how it stacks up against industry leaders Unreal and Unity. Godot has been gaining popularity as a game engine, and with the addition of Megascans assets, it's time to explore whether it can hold its own against the big players.
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GET GODOTSKY ►► https://godotxc.com/asset/godotsky/
ROYALTY FREE MUSIC ►► https://share.epidemicsound.com/9gejuj
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STAYATHOMEDEV ►► https://stayathomedev.com
TWITTER ►► / stayathomedev
GODOT COMMUNITY FORUMS ►► https://stayathomedev.com/godotforums
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Resources:
GODOT ENGINE ►► https://godotengine.org/
GODOT ASSET MARKETPLACE ►► https://godotxc.com/
DOWNLOAD GODOT ►► https://godotengine.org/download
QUIXEL MEGASCANS ►► https://quixel.com/megascans/home
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Chapters:
0:00 Intro
0:21 Getting Photo Inspiration
1:05 Setting Up Godot 4 Scene
2:02 Prototyping the Scene with Greyboxing
3:37 How To Use Megascans Assets in Godot 4
4:28 Composing the Scene with Megascans Assets
5:51 Adding GodotSky and Visual Polishing
7:25 Visual Settings Comparisons
7:56 Final Look
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Tag Stuff:
#godotengine #godot4 #megascans
Watch video GODOT 4 + Megascans // Can It Compete With UNREAL or UNITY? online without registration, duration hours minute second in high quality. This video was added by user StayAtHomeDev 13 April 2023, don't forget to share it with your friends and acquaintances, it has been viewed on our site 45,384 once and liked it 1.8 thousand people.